This workshop will be about learning the basics behind raymarching algorithms and demoscene livecoding. We will go through
glsl code. In order to write shaders (visual programs that works on the graphic card). How to make visuals with this specific render-style and what are the basic techniques to learn.
The end result will be beautiful moving visuals !!
This workshops is
recommended for anyone with a basic understanding of coding
A laptop is
required for following this workshop.
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 15 minutes before the starting time.The workshop room is accessible via stairs and a stairs elevator. If you need any assistance write to us at
contact@a-maze.net